Non-HTTP Asset Fetching / UDP Path Deprecation
Vir referenced the deprecation and removal of simulator code support for UDP asset fetching. This means that from around January 6th, 2019, any viewers still fetching the affected asset types via UDP will not longer work correctly.
The specific asset types affected by this change are: system body parts, system clothing, gesture, animations, sounds, landmarks and textures (textures have been HTTP for some time, along with mesh and avatar appearance, but the UDP support for textures has thus far not been removed from the simulator).
A region will be set-up on Aditi without the code to allow TPVs to test against it ahead of the switch-over.