Pinky
Aktiver Nutzer
Moin. Habe hier ein Animationscript und möchte an den Zahlen "herumschrauben" das die Animation langsamer läuft.
Ich habe auf einem Prim eine Textur gelegt und das Script in den Prim hinein. Also es soll langsam fließendes Wasser sein, habe hier aber einen reißenden Strom.
das ist das Script:
// anim SMOOTH Script
// By Doug Linden (I think)
//
// If you are interested in scripting, check out
// the Script Help under the help menu.
// The double slash means these lines are comments
// and ignored by the computer.
// All scripts have a default state, this will be
// the first code executed.
default
{
// state_entry() is an event handler, it executes
// whenever a state is entered.
state_entry()
{
// llSetTextureAnim() is a function that animates a texture on a face.
llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.25);
// animate the script to scroll across all the faces.
}
}
Ich habe auf einem Prim eine Textur gelegt und das Script in den Prim hinein. Also es soll langsam fließendes Wasser sein, habe hier aber einen reißenden Strom.
das ist das Script:
// anim SMOOTH Script
// By Doug Linden (I think)
//
// If you are interested in scripting, check out
// the Script Help under the help menu.
// The double slash means these lines are comments
// and ignored by the computer.
// All scripts have a default state, this will be
// the first code executed.
default
{
// state_entry() is an event handler, it executes
// whenever a state is entered.
state_entry()
{
// llSetTextureAnim() is a function that animates a texture on a face.
llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES,1,1,1.0, 1,0.25);
// animate the script to scroll across all the faces.
}
}