[Resolved] Second Life Main Channel Rolling Restart
[Resolved 1:19pm PDT, 18 September 2012] Today’s rolling restart has been completed. All regions affected by today’s issues should be back to normal at this time.
[Updated 8:29am PDT, 18 September 2012] We are aware that some regions have been negatively affected by today’s rolling restarts, causing multiple issues including object rezzing, scripts working improperly and lag. We are currently investigating this issue. Please monitor this blog for additional updates.
[Updated 7:00am PDT, 18 September 2012] We are currently undergoing rolling restarts for regions on the main Second Life server channel. Please refrain from rezzing no copy objects, making inworld L$ transactions and remember to save all builds.
[Posted 6:55PM PDT, 17 September 2012] We will be performing rolling restarts for regions on the main Second Life server channel. They will begin on Tuesday, September 18th at approximately 5:00AM PDT. Please refrain from rezzing no copy objects, making inworld L$ transactions and remember to save all builds.