Dorena Verne
Superstar
http://news.osgrid.org/2015/11/24/opensim-development-branch-moves-to-0-9-0/Greetings, Now that the Avination code has been merged to core the new version for the development branch is 0.9.0 and with it comes a lot of new features. I’ll see if we can get a more complete list put together in the near future to expand on the few listed below…
- New Physics engine
- Parcel Privacy
- Sitting on unscripted prims is correctly handled now
- Vehicles can cross borders
- New OAR loading commands
- New Physics engine
- Vehicles can cross borders
Also das klingt spannend, gleich mal einen ersten lokalen Test auf dem heimischen Rechner.
Zur Physik von Melanie:
http://blog.avination.com/2015/09/15/avination-donates-server-code-to-opensim/
Habe mir die neuste Git gezogen,kompiliert und die Opensim.ini an entsprechender Stelle aktiv geschaltet:
Code:
;; alternative OpenDynamicsEngine engine. ubODEMeshmerizer meshing above MUST be selected also
physics = ubODE
Das Ergebnis kann sich sehen lassen,..alles ohne Sirtzscript.

Weitere Tests folgen.